Color Scheme Variants
Ballin » Devlog
This color scheme variant is Monochromatic. I used shades of light blue ranging from almost near white to a dull grey blue. Only four shades were used. The reason I picked these colors is because it is a Sci-Fi themed game I wanted some neon like colors.
This color scheme variant is Analogous. I used shades of blue ranging from dark blue to blue green. Only four shades of color were used . I wanted blue to be the main color since it is a sci-fi themed game.
This color scheme variant is Complementary. The colors used were Blue and a gold orange. I used this since both are sci-fi related colors since it is a sci-fi themed game. I only used two colors for this sketch.
Ballin
Escape to find purpose...
Status | Released |
Author | Habin |
Genre | Action, Platformer |
Tags | 3D Platformer, Action-Adventure |
More posts
- Final Project: Mock ManualDec 07, 2022
- Textured ModelDec 05, 2022
- UI Design ConceptDec 05, 2022
- Animated ModelNov 23, 2022
- ModelingNov 09, 2022
- Sprite AnimationNov 02, 2022
- Pixel Arts + Pixel ImpostorOct 26, 2022
- Original Character DesignOct 19, 2022
- Physical Media Design ConceptSep 14, 2022
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