Core Game Concept
Title: Ballin
Genre: Platformer
Target age: 16-28
Game Narrative: The player character in this game is a sentient sci-fi ball which the character controls. In this game the ball finds itself as sentient probably due to a mistake in his programming and in a large warehouse being shipped somewhere. His goal is to escape and find the place of his manufacturing so that he may figure out what his purpose in life is. However, the company employees uses all means to stop the ball.
Game Summary: The primary action of the game will be to control a ball with the arrow keys or a joystick. The balls movement will be physics based so the Player will have to use momentum and the environment to escape and complete different levels while trying to escape the shipping warehouse. Different elements used would be conveyor belts, bouncy pads, wind, slides, etc.
Ballin
Escape to find purpose...
Status | Released |
Author | Habin |
Genre | Action, Platformer |
Tags | 3D Platformer, Action-Adventure |
More posts
- Final Project: Mock ManualDec 07, 2022
- Textured ModelDec 05, 2022
- UI Design ConceptDec 05, 2022
- Animated ModelNov 23, 2022
- ModelingNov 09, 2022
- Sprite AnimationNov 02, 2022
- Pixel Arts + Pixel ImpostorOct 26, 2022
- Original Character DesignOct 19, 2022
- Color Scheme VariantsOct 12, 2022
- Physical Media Design ConceptSep 14, 2022
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